If you’re sitting here as a Far Cry tín đồ, scratching your head và wondering what the hechồng a Trigen is, that’s OK. Trigens only appeared in the first Far Cry, which has almost nothing in common with the rest of the series, and they’re widely regarded as the worst part of that game. Trigens are genetically altered creatures that come in a variety of flavours, but the important thing is that they’re faster, stronger, and more aggressive than Far Cry’s other enemy type – mercenaries.

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Those qualities make Trigens much more interesting enemies than mercs, but it’s also why Far Cry becomes obnoxiously difficult about halfway through the story. The Trigens’ aggressive sầu AI gives you no respite, & knowing you’re only ever a couple of melee strikes away from death ensures there’s tension around every corner.

They add variety, too. Small Trigens can leap massive distances và shred your armour just as quickly; fast variants carry assault rifles và flank you; stealth Trigens cloak themselves và wait for you lớn blunder past before uncloaking và attacking; & the largest Trigene type is basically just a dude with a rocket launcher for an arm.

Are they an elegant or realistic means of diversifying combat? Heông xã no. But there could be a need for them in Far Cry 6.


As the Far Cry series has evolved, its human enemies have sầu remained largely unchanged. Whether you’re up against cultists, pirates, or royal guards, most human enemies are defined by their primary weapon. A shotgunner doesn’t behave much differently to lớn a hunter or a flamer.

Fortunately, Far Cry’s beasts & animals are on hvà to lớn charge into stale firefights and maul tedious soldier archetypes. Animals have been carrying the series’ combat since Far Cry 3, but Far Cry 6’s Caribbean setting could struggle to lớn provide enough threat. The region’s biggest carnivore is the crocodile, followed by the ocelot, và then by various subspecies of badgers and mongeese. That might be enough to sustain Far Cry 6’s mayhem generator in the open world, but in linear missions you’ll still most likely be going up against a standard roster of goons.

Pre-order:You canbuy Far Cry 6 here

So, in order to solve this problem, let’s imagine developers at Ubisoft Toronto look to lớn the series’ past & stumble upon the Trigens.

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And it makes sense. The main reason Trigens suông chồng in the first Far Cry is that protagonist Jack Carver moves like he’s trudging through pomade. There’s some reprieve when you sprint, but Jack’s stamina meter depletes almost instantaneously. Imagine if Doom didn’t have strafe running. That’s how slow Far Cry feels.

Far Cry isn"t a series that"s ever been reliant on lucid, believable storytelling

Modern Far Cry games have reasonably fast & fluid movement mechanics, so perhaps Trigens would feel less punishing in Far Cry 6. Likewise, stealth AI has improved significantly since the first Far Cry, so Trigens wouldn’t necessarily have sầu to lớn be a one-traông chồng enemy type.

Thankfully for Ubisoft Toronto, Far Cry isn’t a series that’s ever been reliant on lucid, believable storytelling, so it can pretty much use any device it chooses to lớn introduce these genetically altered creatures. There’s a lot of imagery related khổng lồ crop dusting in Far Cry 6’s cinematic trailer – would it really be reaching too far khổng lồ suggest some kind of scientific experiment is being conducted by Yara’s dictator? Far Cry New Dawn is surprisingly light on hallucinatory missions, so that could be another route bachồng for Trigens.


Setting this third faction không lấy phí across the island of Yara could add even more chaos khổng lồ Far Cry’s open world. You have to lớn twiddle your thumbs for nearly a minute in Far Cry 5 before a jeep careens in front of you, spilling cultists out into the waiting jaws of a mountain lion – adding superpowered primates to the phối might reduce that waiting time khổng lồ mere seconds. Imagine that: rolling, ceaseless, procedurally generated mayhem from the opening title sequence to the end credits.

The very sensible answer khổng lồ this what if quandary is that it would probably be naff. But I miss the gurning little monsters. They made Far Cry a bit more like Doom, and what game isn’t instantly improved by that?

Don’t forget that you can pre-order Far Cry 6 here. Oh, và if you’re after more on Ubisoft’s upcoming FPS then here’s everything we know about the Far Cry 6 release date, plus why Far Cry 6 needs to lớn rediscover its survival roots.

‘What if?’ is tekkenbasara.mobi’s new regular feature series – you can readour last entryhere. Cheông xã back every Saturday for more hypotheticals, from thoughtful speculation about actually-plausible industry developments, to dream crossovers, khổng lồ nonsense like Half-Life 3 happening.

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